Artists and creative builders are invited – nay, ENCOURAGED – to come and showcase their creativity at BURN2’s Burnal Equinox!
DON’T LET “I don’t know how to make anything” stop you from learning! We encourage participation and learning by the seat of your pants! We have fellow burners willing and ready to help you along and coach you. Bring your idea and before you know it, you’ll be creating something magical and all your own on a plot at this event. Novice builders can take advantage of our building classes that are always free, given by volunteers in the spirit of the Gifting principle. Please ask about our building workshops. “There are no bystanders, we are all participants”.
Established and new, up-and-coming artists are also enthusiastically invited to come and place their creations on the dusty Deep Hole playa.
Each builder is part of and responsible to the community and fellow participants, to build in a manner that does not adversely affect others.
The theme for Burnal Equinox this year is: “Eyes to the Skies” which you can find more about here.
It is a fact of life that in any big community there will be some rules to help things run as safely, smoothly, and as fairly as possible for all in the community. For that reason we ask all builders to respect the following:
Please keep ALL parts of your build inside your spot. Plots on the ground are square 20m x 20m, while those on clouds in the sky are 20m diameter (not including the clouds around the edges). Ground plots are clearly marked out with plot markers. You can even visit the BURN2 playa to see the layout! Clouds are at 20m or 30m height off the playa surface.
Stay within your LI limit for your plot – 225 LI. Be considerate of your neighbours and sim with this limit!
Because we are not using cut parcels for this event (in order to be more generous with LI allowances), radios and parcel media settings are not available.
NO commercial or promotional items.
Since the maximum single dimension of your plot is 20m, old megaprim and prims larger than that size are not allowed. Height limit is 25m for all builds.
Mesh is allowed, but please use it sparingly. Be aware that not everyone uses a viewer which enables them to see Mesh.
No Temp-on-Rez objects.
Objects that slightly overhang your plot boundary are fine, so long as the overhanging items do not prevent movement under them (make them phantom). They should not encroach on any neighbour’s plot. Objects outside the plot boundaries (“MOOP”, or “Matter out of Place”) may be returned to you.
Please keep texture sizes as low as possible (512×512 or its equivalent) and reuse textures when possible – this makes your build rez quicker and “pop” for visitors.
Do not use any scripts that require interacting with the region server or external servers/databases, such as scanners, visitor logs, etc. and keep script times to .02ms or less, if possible.
Minimize the use of lag inducing physical objects.
Make prims phantom wherever you can.
Use glow sparingly. The effects of glow multiply in an area, so if few sources, a maximum of 0.5, if a lot, a total maximum of 0.2.
NO 11th HOUR BUILDING: Please understand, we are a community and building alongside each other is a great way to get to know people and make friends! Build deadline is 11pm (23.00) SLT on Wednesday, 10 April 2019. This gives us one day to check all builds and have any needed changes or adjustments made on Thursday, before we open Friday the 12th of April.
If you do not understand any item stated above, please ask! Not sure about something you want to do on your build? ASK! We love people to be better informed and feel better about what we do and why.
**At the end of the event, we practice “Leave No Trace” and pack everything back up. This is the responsibility of the builder, do not leave it for us to return items. The “Leave No Trace” deadline is Sunday 21st April, no later than 12 Noon (12.00) SLT.**
If your creative vision does not quite fit in with all that is outlined, please call on either event lead (Freia Guillaume or iSkye Silverweb) to discuss ways this may be achieved.
Playa Aesthetics (the beauty and inspiration):
BURN2 is a virtual continuation of Burning Man, an event that happens yearly in Nevada’s Black Rock Desert on an ancient, dry lake bed. This “playa”, as it is called, is ringed by distant mountains and supports no animal, insect, or plant life. It is very windy, very dusty, very dry, and very inhospitable. Storms can appear suddenly and out of nowhere. EVERYTHING is trucked in or brought in from hundreds–or even thousands–of miles away. And, when the event is over, EVERYTHING is picked up, and the playa is returned to its natural state as if nothing ever happened. Not a single sequin or twist tie remains.
We have the following GUIDELINES that respect playa aesthetics:
What is the difference between rules and guidelines? The above rules are limitations to which everyone must adhere. Guidelines, however, are suggestions. They are not rules, but if everyone follows them, then it will help with the look and feel of our event. Remember our builders challenge! We will not lecture you on this… we just ask you to consider following as the environment within which to exercise your creativity:
Not digging up the playa, creating mounds of playa, or otherwise harming it environmentally.
All fires are on burn stands, burn barrels, or somehow contained to not leave burn scars.
Builds are made of lightweight materials that can be trucked in. Sometimes, they may require many trucks and/or cargo containers, but everything is still trucked in.
The Black Rock Desert gets magnificent dust storms, lasting hours, or even sometimes days. Build things that won’t get caught by a windstorm and blown away. Use rebar and rope and tie things down securely.
Tents, shade, sail cloths, poles, scaffolding, portapotties, temp sheds, trailers, Quonset huts, geodesic domes, motorhomes, rental trucks (no logos – but you can parody the logos for humor), bikes, or other temporary structures come down quick and leave no trace.
The Black Rock Desert is a hostile, barren environment that won’t support grass, lawns, forests, or gardens. Instead, use fake turf and potted trees, or other items that are designed to look manufactured, rather than lifelike.
If in doubt about anything, ask. BURN2 coordinators may also have textures, building ideas, and other resources available. They are here to help!
Please request assistance in BURN2 Access group chat if you have any questions or need further information or clarification.
APPLYING FOR A PLOT SIGNIFIES YOUR ACCEPTANCE AND COMMITMENT TO COMPLIANCE WITH THESE GUIDELINES.
To sign up for your (FREE) plot, go to this link here: https://www.burn2.org/events/burnal-equinox-2019/be2019-artist-builders
All Plots are taken for this event!
When accepted, you will be assigned a plot, and offered a group invitation to the Access group. Please note, this group membership is ONLY for the time the event runs, so you will be removed after ‘Leave No Trace’, until the next event that you join us to participate again!
Important: BURN2 Event Leads, Artist/Builder Lead, Rangers and designated staff reserve the right to suggest changes, remove or ask for the removal of any build, object, or scripted object that does not fit within the very liberal Ethos and Principles of Burning Man.
A LAST NOTE:These guidelines and rules may be updated at any time, so please remember to check the website often, and any notices sent out to the BURN2 Access group.
CONTACTS FOR QUESTIONS:
Event Leads: Freia Guillaume and iSkye Silverweb